Pennod 1
Arena Grid
Trefn Od
Arweinydd: Odds (a elwir hefyd yn 1) yw'r arweinydd llinell gwreiddiol bob amser.
Ton : Ar gyfer symudiadau tonnau, ewch i'r chwith bob amser oni nodir yn wahanol.
Llinellau Haen: Wrth dorri ar linellau haen, mae ods yn mynd i'r llinell haen bellach.
Edefyn: Ewch ymlaen bob amser ewch 1af i symud edau, oni nodir yn wahanol.
1.
Grid Patterns
Whenever you enter the Riding Arena for dressage practice, always click on the rake by the entrance, as this will turn on the additional sand line patterns!
Arena Grid
The arena floor has three distinct patterns that can be seen repeating across the arena:
pebble, track, and dots and spacings.
Patrwm Cerrig
Gellir gweld patrwm o "linellau cerrig mân" ledled yr arena gyfan o bob cyfeiriad.
Track
A pattern of faded "dirt paths"(aka; tracks) can be seen along the center, mid, wall, and diagonal lines.
Patrwm Cerrig
Gellir gweld patrwm o "linellau cerrig mân" ledled yr arena gyfan o bob cyfeiriad.
Wrth atal, bydd y rheolwr yn nodi pa ffurfiant y maent am i'r llinell farchog ei atal.
Os na elwir unrhyw ffurfiant penodol bydd y llinell feiciwr yn atal NTT gyda'r beiciwr o'i flaen.
When SSO was updating the arena for the second time, the game designer that was working on the new floor used PQL's original sandline dictionary as reference!
Why is it important to understand the arena grid? The arena grid is what makes up all of the sand lines and markers that are used in dressage. Without sand lines and markers, dressage would not have accurate timing and riders would have to guess when to do specific moves. Straightness is also greatly affected, due to looking at your computer screen instead of actually being in the arena - you do not have spatial awareness, which means you will not be able to sense your surroundings; this is why using sand lines and markers are so important as they can guide riders while also being a useful tool for commanders.
2.
Dot Pattern
Dots & Spacings
Wrth atal, bydd y rheolwr yn nodi pa ffurfiant y maent am i'r llinell farchog ei atal.
Os na elwir unrhyw ffurfiant penodol bydd y llinell feiciwr yn atal NTT gyda'r beiciwr o'i flaen.
The bright dot and spacing pattern are used to create markers, crosshair markers, common sand lines, metered circle markers, as well as metered sand lines.
Bright dot refers to the lighter colored circles of sand in the arena floor.
Spacing refers to the middle point between two bright dots.
Spacings and spacing lines do not have a definitive visual marker, unlike bright dots and bright dot sand lines. Depending on where you are in the arena, the spacing line could be a pebble line or other times a line of faded dots, or it may not have any visual markers.
Spacing & Spacing Line
What is the difference between spacing and spacing lines? It is the same concept of "dot" and "dotted line"; dot refers to one singular bright dot while dotted line means an entire row of dots that create a line.
Spacing refers to one marker that is directly between two bright dots.
Spacing lines refer to an entire sand line that falls directly between two dotted sand lines. Spacing lines stretch the entire length/width of the arena.
A & C Wall Pattern
From A to C wall, there are 9 bright dot lines that are 15 dots long.
From A to C wall, there are 8 spacing lines.
E & B Wall Pattern
From E to B wall, there are 15 bright dot lines that are 9 dots long.
From E to B wall, there are 14 spacing lines.
Understanding Distance
The bright dots and spacings within the arena floor are not randomly placed; they are evenly spaced apart with a clear pattern.
Sand lines and markers, such as the bright dots and spacings, can be used by riders to track their "move size/distance". Every dressage move has a certain "size" or "distance" that it covers. Being aware of the move size or distance can help with accuracy and precision, while also ensuring that the move is being performed correctly and that arena timing is not negatively affected.
Every bright dot or bright dot line is 5 meters apart.
Every spacing or spacing line is 5 meters apart.
From a spacing to a bright dot, or vice versa, is 2.5 meters.
A walk curl-over is equivalent to a character spacing. If a rider is on a sand line and does a walk curl-over, they will end up a character distance away from their original sand line. A character spacing is equivalent to the distance from one pebble line to the next.
A trot curl-over is equivalent to 2.5 meters. If a rider is on a bright dotted sand line and does a trot curl-over they will end up directly between 2 dotted lines on a spacing line (or vice versa).
A canter curl-over is equivalent to 5 meters. If a rider is on a bright dotted sand line and does a canter curl-over they will end up on the next dotted line over. Or, if a rider is on a spacing line and does a canter curl-over they will end up on the next spacing line over.
3.
Track Pattern
Tracks
Wrth atal, bydd y rheolwr yn nodi pa ffurfiant y maent am i'r llinell farchog ei atal.
Os na elwir unrhyw ffurfiant penodol bydd y llinell feiciwr yn atal NTT gyda'r beiciwr o'i flaen.
4.
Pebble Pattern
Pebble Lines
Wrth atal, bydd y rheolwr yn nodi pa ffurfiant y maent am i'r llinell farchog ei atal.
Os na elwir unrhyw ffurfiant penodol bydd y llinell feiciwr yn atal NTT gyda'r beiciwr o'i flaen.
There are two distinctive pebble patterns, a pattern when facing E or B wall and a pattern when facing A or C wall. The E and B wall pebble lines look slightly different than the A and C wall pebble lines.
Pebble lines are used by riders to help with accuracy, precision, and straightness in dressage. Pebble lines offer additional guidance, especially when the rider is not on a highly visible sand line, like the bright dotted lines. This is especially helpful considering the bright dot lines are fairly far apart.
Each individual pebble line is roughly the width of a character and every pebble line is less than a horse length apart.
Between every bright dot sand line are roughly 3-4 pebble lines.